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[–]litewo 216 points217 points ago

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Yes, this is an actual PC game screenshot:

West of House
You are standing in an open field west of a white house, with a boarded front door.
There is a small mailbox here. 

[–]CaptainShanks 40 points41 points ago

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No way, man, that totally looks like a cutscene.

kill me with hands

[–]Smokinacesfan55 24 points25 points ago

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Ye find yeself in yon dungeon. Ye see a Scroll. Behind ye scroll is a Flask. Obvious exits are North, South, and Dennis.

[–]Eranmane 13 points14 points ago

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get ye flask

[–]Smokinacesfan55 14 points15 points ago

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you can't get ye flask

[–]SheeEttin 15 points16 points ago

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go dennis

[–]sophisting 10 points11 points ago

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Poop pants.

[–]Zizhou 10 points11 points ago

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>x self

[–]Stereo_Panic 10 points11 points ago

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It is pitch black. You are likely to be eaten by a grue. 

[–]HuntTheWumpus 8 points9 points ago

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open mailbox

[–]chillymoose 2 points3 points ago

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You are eaten by a grue.

[–]Grue 6 points7 points ago

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You are eaten by a grue.

*** You have died ***

[–]chronoshard 2 points3 points ago

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Oh man, ZORK! (always got lost in the cavern maze.)

[–]AtomicDog1471 340 points341 points ago

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I remember that castle flyby demo vividly. Unreal changed everything.

[–]brickland 218 points219 points ago

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When I saw this for the first time i thought: "Thats it, a game can not look better than this". Also, the music is great.

[–]Shappie 26 points27 points ago

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I still listen to the soundtrack. Some of the best video game music of its time.

[–]comment-dwim 11 points12 points ago

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[–]Herp_Derp_the_first 5 points6 points ago

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It's all about Foregone Destruction for me. Facing Worlds was an epic map.

[–]IsEasilyImpressed 2 points3 points ago

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Yes! Oh the impressive memories of this game, and that song.

[–]ducino 77 points78 points ago

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My thoughts were similar: "No game needs to look better than this". If a game looks as good as Unreal and has good gameplay. Then that's it, that's a game I want to play. (Then Minecraft came and screwed with all my beliefs)

[–]Unfa 39 points40 points ago

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Minecraft kinda looks like Unreal back then </trollface>

[–]Ginnigan 51 points52 points ago

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That's the same feeling I had as a kid when I would watch the Warcraft II intro. I was so amazed by it. I'd never skip it because it gave me chills!

[–]dezmd 8 points9 points ago

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War2 was my favorite game on all time. Back in the days before battle.net, when it was like the wild west, and you had to use an interface that created a tunnel to play of the IPX/SPX netware protocol used for every game's LAN multiplayer option (until, of course, Command & Conquer showed up with built in TCP/iP connectivity, heaven it was). I miss the good old days of Kali.net and Heat and MS Zone and Mplayer and (later) Quakespy/Gamespy. Steam doesn't live up to the fun and enjoyment these tools brought.

[–]mischiefscott 4 points5 points ago

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That was me with the original Warcraft intro for me, on a Quadra 800

When I saw the Warcraft II intro, I freaked. Out.

Welcome, to the Woooorld, of Warcraft!

Edits: formatting fail

[–]PrivateBytes 29 points30 points ago

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We spent hours playing this in college over the LAN. Next to the original Half-Life, this was my favorite FPS experience. I used to love that sniper rifle; if you got a head shot, your opponents' head would pop off and bounce a few times. There was no better satisfaction than executing one of those head shots, then hearing your buddy 2 dorm rooms down the hall yell, "Fuck!"

[–]mariamus 18 points19 points ago

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Oh god, Thank you for that serious blast from the past! Suddenly felt 15 again.

[–]PurpleWombBroom 5 points6 points ago

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Upvote for being born in 82!

[–]smokinDND 10 points11 points ago

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i bought a brand new Unreal OST CD in a garage sale about 10 years ago, i still listen to it. Best $1 spent on music ever.

[–]TheLotusEater 6 points7 points ago

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Isotoxin is my favorite song.

[–]tfb87 20 points21 points ago

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Such a crazy coincidence that I just installed that game yesterday after not playing it for years. I used to play it avidly for hours every day. To this day I have not encountered a game as fun as the original unreal's multiplayer.

[–]ngcazz 38 points39 points ago

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Didn't Unreal Tournament improve Unreal MP in every aspect?

[–]TheLotusEater 21 points22 points ago

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I started with UT, and yes, UT was generally a better experience than U1 MP. That's not to take away from Unreal MP, or what it did for video games, but UT99 was the absolute shit when it came to online competitive FPS's.

[–]sdub86 22 points23 points ago

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Wasn't UT the first FPS to do the whole "M-M-M-MONSTER KILL!" thing?

[–]IdioticPost 51 points52 points ago

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It wasn't the first FPS to "do the whole" Monster Kill... it was the one that started it all.

[–]Quadman 34 points35 points ago

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everytime you heard "monster kill" in counter strike mods or somewhere else. that sound was ripped from UT99.

UT99 still has active tdm, duel and ctf comunities. I stopped playing somwhere around 2007 when I moved over to UT3.

tl;dr: ut99 is still awesome

[–]sdub86 43 points44 points ago

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The flak cannon. Satisfying as shit.

[–]NoahTheDuke 12 points13 points ago

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Nothing like locking a target and hitting them with a fully loaded 6 rockets. Especially on Morpheus.

[–]fizzikz 14 points15 points ago

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You can play Morpheus for hours and not get tired is how amazing that level design is. Rocket Launcher + Low gravity fun for hours. Plus the UT99 demo is so small that you could download it anywhere in 10 mins and start playing, ideal for school computers to start a lan game in the class while your teacher thinks everyone is doing work. Boom! headshot

[–]horsepie 8 points9 points ago

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everytime you heard "monster kill" in counter strike mods or somewhere else. that sound was ripped from UT99.

The plugin for that is called "Quake Sounds".

SO. MUCH. RAGE.

[–]johndoe42 2 points3 points ago

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What about the "humiliation" and "impressive" or "unstoppable" or "holy shit," aren't those Quake?

[–]dfjuky 6 points7 points ago

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To this day DotA still uses these sounds, I can't think of anyone my age that has played more than one hour of PC-gaming that doesn't know these killstreak sounds.They're classics.

[–]Quadman 19 points20 points ago

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first blood, double kill, multi kill, ultra kill, monster kill, killing spree, rampage, dominating, unstoppable, godlike, congratulations you are the winner. A kick-vote has been placed against (M4C)-Quadman

[–]bulletbillx 2 points3 points ago

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Yep. they ripped so many sounds from ut99 and quakes 1-3.

UT99 and 04 are awesome.

03 and ut3 not so much imo. ut03 was like a beta of 04, and ut3 went too gears of war in art direction, and took out some modes.

[–]Squeetard 12 points13 points ago

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I put more hours into low grav insta-gib than I have into any other mp game. That took some serious skill. Hella fun.

[–]vandalhearts 8 points9 points ago

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OH fuck yes! Facing worlds with low grav, insta-gib was nirvana. Second best was DM Morpheus.

[–]washington23 2 points3 points ago

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If Epic ported JUST Facing Worlds low-grav instagib as a mini-game to Xbox 360 arcade, I'd gladly pay 1200 points or whatever.

[–]sudsomatic 11 points12 points ago

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I still remember the first time I saw how realistic the flags looked. I was blown away.

[–]oraclehkr 5 points6 points ago

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From 2004-2009 I had an annual tradition of playing through this game on Co-op with my college roommate. I remember still being amazed by how good the game could look if you set all the graphics settings properly. Even now, this is still one of my favorite games.

Unfortunately I have never played all the way through "The Return to Na Pali" and Unreal 2 was a pathetic joke in comparison to the original. I have always wished that there was a true successor to Unreal.

[–]shewantsthederp 2 points3 points ago

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Gore was seriously redefined. Chunks EVERYWHERE.

[–][deleted] 65 points66 points ago

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protip- it's NOT coming to n64

[–][deleted] 33 points34 points ago

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And Ocarina of Time was life after Mario 64 :))))))))

[–]i8wg 92 points93 points ago

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Which 3d accelerator should you buy?

Uuh, 3dfx Voodoo5-6000!

[–]FreonTrip 38 points39 points ago

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Back then the only real choice with staying power was some variant of the original Voodoo Graphics board. The S3 Virge was doomed from the word go, the Matrox Mystique was peppy but lacking in features, the Rendition V1000 had a nice feature set but onchip z-buffering made it suffer a substantial performance hit, PowerVR's cards took a lot of finagling to work properly in OpenGL and Direct3D (and lacked blending modes), 3DLabs' Permedia line were relatively slow and lacked some blending modes, and ATI's 3D cards prior to the Rage Pro were slow and glitchy.

[–]PSBlake 86 points87 points ago

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Good grief, the S3 Virge was terrible.

"Hey, Virge, I need you to display these OpenGL graphics..."

"OpenGL? LOL, what's that?"

"Okay, how about these Glide graphics."

"Oh, Glide, why didn't you say so? Yeah, I don't work with Glide. Have you met my friend Direct3D?"

"Fine, please display these Direct3D graphics, then."

"Sure thing. Just gotta switch your monitor's video modes a few times. Aaannd done. Oh wait, I forgot these background elements, I'mma just display them in front of everything else, 'kay?"

"...I guess so. Wait, what's going on with these textures?"

"Oh, I got confused when I tried to map some of them onto the non-euclidian geometry I came up with, so I just used random values instead. Look, it's a wall of static!"

"What about the dynamic lighting?"

"Look at you with your fancy words that I assume you made up, because I have no idea what you're talking about. You have your graphics, mate. If you really want to try and get me to display more than that, I guess I'll just have to crash back to your desktop... in QVGA resolution, with corrupted graphics on the left side of the screen. Happy now? Maybe next time, you'll leave well enough alone."

[–]thebellmaster1x 12 points13 points ago

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I tried to map some of them onto the non-euclidian geometry I came up with

S3 Virge, the official graphics card of H. P. Lovecraft.

[–]FreonTrip 7 points8 points ago*

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Once upon a time there was a miniGL wrapper released for the Virge, just for Quake and Quake II. It basically needed to run in 320x240 or 400x300 to deliver noticeable speed improvements over software rendering, and the framerate went up as you disabled certain visual features. Bilinear filtering, dynamic lighting, just turn 'em off, and it'd finally start to sing in its dismal way. What's hilarious is that it wasn't much more than an OpenGL --> Direct3D wrapper, so you could take ANY 3D card from that era (ATI Rage II+, Matrox Mystique, etc.), use the wrapper, and try to force GLQuake to run on the blighted things. What's really hilarious is that the minimum recommended CPU to try this out at all was a K6-2/266, a processor that didn't have trouble running software Quake in 512x384 at 30+ fps to begin with!

The Virge serves as an object lesson not to bolt a half-assed 3D part onto a solid 2D core and assume that it will take care of itself. I still remember the look of disappointment on a friend's face when his brand new Pentium II 400 with 128 MB RAM and an 8 MB AGP Virge could barely run Shogo. Several of my friends and I chipped in some money and snagged a Voodoo Banshee for him. I seriously thought he was going to kiss us.

For however little it's worth, the Virge port of Descent II was a pretty heroic effort. It was even (kind of) playable on a 2 MB card.

[–]PSBlake 11 points12 points ago

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In my experience, giving the S3 Virge a graphics wrapper was like giving a high-school student a French phrase book. You might get something similar to what you were looking for, but it's going to take a while, and it won't come out right at all.

[–]FreonTrip 2 points3 points ago

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This is as neat and insightful a summary of the issue as I've heard. Enjoy my upvote!

[–]cb43569 4 points5 points ago

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This is so hilariously true, but you're getting my upvote for "non-euclidian geometry".

[–]i8wg 10 points11 points ago

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I had a voodoo1 accelerator board (that worked together with the normal graphics card). This thing was the shit for years back then!

(Voodoo3 was quite nice for some time, too), but then geForce came...

[–]jimmy_bish 9 points10 points ago

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I had the same card for a while. 4MB graphics memory, I think. The damn thing handled anti-aliasing better than nearly every card I had after that for years!

I remember getting my Riva TNT2 and firing up Unreal for another playthrough. It was definitely one of the most magical moments in my PC gaming days, watching that castle flythrough running at 1024x768 (the best my monitor could handle). Oh, the beauty!

[–][deleted] 5 points6 points ago

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Man, Riva TNT2. I had a 450mhz Gateway that came with that installed, and played Tribes with crappy software rendering not knowing I had a 3D accelerator. It was a magical day when I discovered that I had the best card out of all my friends.

[–][deleted] 4 points5 points ago

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I was rocking a Voodoo 3000GT in the true glory days of PC. Good fucking times bro. Unreal Tournament, Half Life, Rogue Spear, Thief, The Sims (yeah, I went there).

I didn't have any friends who gave a shit about what I did, but had anyone who knew anything knew that I was rocking a Microsoft Force Feedback Pro, Pentium 3 and Voodoo 3000GT with my X-Wing Alliance and Star Wars Pod Racer, maybe I wouldn't have been alone so much.

[–]sdub86 5 points6 points ago

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I'm fairly certain I was the only 14 year old in a 20 mile radius of my hometown that blew his savings on a Voodoo 3dfx card. No regrets.

[–]FreonTrip 2 points3 points ago

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The Voodoo3 3000, you mean? Yeah, that was a hell of a card. I had a V3 2000 that overclocked to 3000 speeds without breaking a sweat, and I must have kept that thing in service for the next seven years before it died in glorious battle at a LAN party, playing a UT99 mod. "Good times" is an understatement.

[–]frugal_masturbater 9 points10 points ago

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Matrox just never got on the 3D train back then. They had something fantastic in the Millennium, that was THE 2D card to have for VESA mode games and Windows desktop apps.

They just never had the right feature set in 3D. I remember looking for games to support ANY of the supposed 3D functionality of the Millennium. It was sad.

[–]cst-rdt 6 points7 points ago

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Rage Pro ftw.

[–]Sh4d0wy 12 points13 points ago

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Matrox mystique

[–]u_suck_paterson 18 points19 points ago

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You mean Matrox Mistake

[–]RyGiL 18 points19 points ago

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But it came with Monster Truck Madness! How could it not be awesome?

[–]adamdavidson 13 points14 points ago

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Monster Truck Madness was one of my favorite games. I can still hear the announcer: "SNAKEBITE, IS DOING IT, IN THE AIR!"

[–]antonbe 2 points3 points ago

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I used to swear by 3DFX, I was so sad to see them go. The Voodoo 3000 was the first official gaming video card I owned. Spent something like $300 bucks on it, when I was in my early teens.

Also, there used to be a gaming journal called 3DFX, when they went belly up, I really felt that it was a bad blow to PC gaming and probably the first sign on the shift to console gaming for the really cool new stuff.

[–]born2lovevolcanos 2 points3 points ago

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Pffft, TNT2 pls.

[–]I_Lift_Things_Up 57 points58 points ago

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RIP Next Generation magazine.

[–]YourMatt 48 points49 points ago

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They were thick, well-written and had developer interviews. They always had quality engaging covers. It was a very mature magazine. Somewhere along the line the quality tanked. They changed the name to the shorter, hipper Next Gen. They started putting polygonal boobs on the covers. The content reduced and the ad space increased. Then poof, gone. It was really sad to see that happen.

[–]coppersink 4 points5 points ago

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They were thick, well-written and had developer interviews. They always had quality engaging covers. It was a very mature magazine.

Sounds like Edge to me.

[–]iluvurkidz 5 points6 points ago

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Edge was their sister magazine. Edge in the UK, NG in the US.

[–]ZoomStop 15 points16 points ago

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I miss their heavy weight matte cover.

[–][deleted] 26 points27 points ago

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Unfortunately for me this brings back more painful memories of getting fragged by Xan Kriegor on Unreal Tournament. The Horrors...

[–]xankriegor 25 points26 points ago

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Witness my perfection.

[–]omenmedia 4 points5 points ago

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I hated that bastard robot... also, who was that bot..? Loque? Man he used to drive me crazy, always camping with a sniper rifle IIRC. I felt so smug after blowing him away.

[–]benreeper 4 points5 points ago

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The Alpha AND, the mother-effin Omega.

[–]schabrackentapir 89 points90 points ago

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Awesome. I remember using a rendering program called Terragen back in the days. It rendered landscapes and took about one hour for a 640x480px picture and I think nowadays it would look crappy.

(Just googled it, the programm still exists and looks awesome. Wow.)

[–]ecke 67 points68 points ago

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Terragen? Pfft, try Bryce, that's old school!

[–]jameswhite1979 15 points16 points ago

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Old Skool - having to run mem maker or QEMM before being able to run any of these DOS apps

[–]Kernel_Forbin 25 points26 points ago

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I used to use Bryce and Poser to make mock pro wrestling matches in an online wrestling league... it was pretty sad.

[–]ecke 17 points18 points ago

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Ah, Poser! The first do-it-yourself-sex-positioning-program! Good times, good times..

[–]MsgGodzilla 25 points26 points ago

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I think you mean awesome.

[–]billwoo 11 points12 points ago

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POVRay. That is old school. Specifying geometry using a text file. I actually made a simple animation in this fashion. Only once though...

[–]Inferis84 5 points6 points ago

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I used to mess around with Bryce a loooooong time ago. Made a bunch of cool space type scenes with it. I haven't played with any of those programs in ages

[–]FlyingSandwich 4 points5 points ago

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I used to mess around with Bryce a looooooong time ago.

Ever since I found out I shared a name with a 3D modelling program, I've been waiting for it to be brought up in a conversation to amusing effect.

I can rest peacefully now.

[–]AlwaysHere202 8 points9 points ago

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I've never heard of a 3D modelling program called FlyingSandwich.

[–]Morass 4 points5 points ago

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Bryce was just a toy, you'd be hard pressed to do anything actually useful with it.

[–]Syphor 4 points5 points ago

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What about Vistapro?! That was my first touch with a landscape rendering application. :P

Edit: It's already been mentioned in another comment. Whoops.

[–]tmattoneill 16 points17 points ago

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The truly old school one was VistaPro, which read in USGS DEM (digital elevation maps). http://en.wikipedia.org/wiki/VistaPro

It was a huge program that took up 3 3.25" floppies.

[–]brewtalizer 14 points15 points ago

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OMG Vista Pro!... I remember I had a warez version that didnt work properly so I called tech support and they sent me the new version for free no questions asked.. I then felt so bad I bought it.

[–]GloriousDawn 10 points11 points ago

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[–][deleted] 9 points10 points ago

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The program still exists. The older versions are still used to pre-render skyboxes for many maps in lots of game engines.

[–]Snake_Byte 69 points70 points ago

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When I first saw Oblivion, specifically this screenshot, I felt much the same way. That graphics could just not possibly look better.

[–]acl5d 110 points111 points ago

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Until you see a human face...

[–]billwoo 140 points141 points ago

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There were humans in it? I thought the only available race was potato man.

[–]jusu 13 points14 points ago

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Sure everything looks better nowadays, but animated faces that react to the character speaking really were not that common.

Oblivion looked absolutely fantastic when it came out and it still doesn't look that bad if you squint your eyes a bit :)

[–]Irriduccibilli 4 points5 points ago

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Two words, PC mods. No need to squint your eyes then... well, not as much anyway

[–]PikoStarsider 16 points17 points ago

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Until you jump in 3rd person.

[–]Huggle_Shark 28 points29 points ago

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That is a very idealised screenshot.

[–]FreonTrip 9 points10 points ago

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I still have this magazine. :) It's remarkable how Unreal changed through the years; what screenshots were published in that '97 issue were highly modified or absent in the final game, and almost none of the model skins remained as they were just a year earlier.

[–]Blitzwarp 10 points11 points ago

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I still play Unreal Tournament on my PC. So much nostalgia of coming home from an exhausting day at school and killing some doods.

[–]Dascandy 6 points7 points ago

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Same here, except with Raptor, Call of the Shadows

[–]sdub86 6 points7 points ago

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That game kicked so much ass.

I also played shit out of 2097: One Must Fall, a robot fighting game. Fucking loved it.

[–]beardpuller 21 points22 points ago

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I remember when I thought Zelda Ocarina of Time was freaking realistic...

[–]Ameisen 21 points22 points ago

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Same... now even Twilight Princess looks crappy to me. How times change, and ruin us. Just imagine going back in time, and showing a new game to yourself all those years ago... your brain would explode.

[–]nemoxnine 9 points10 points ago

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Before I ever picked up the controller, I watched the entire title screen animation.

Then, I watched it again. Halfway through my little brother started complaining so I pushed him over and told him to shut it.

That, to me, was gamechanging.

[–][deleted] 8 points9 points ago

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That moment for me was the first time I switched on a PS2 & saw the opening for Metal Gear Solid 2 - with the sequence in the rain on the bridge. I was in awe of that.

[–]SixshooteR32 8 points9 points ago

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Are u.s. Marines trained on doom? Was mario originally a New York Landlord? Answers?

[–]BarroomBard 2 points3 points ago

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I believe the answers to the questions on the cover are:
Yes. Playstation was originally a CD adaptor for the SNES, that ultimately failed.
Yes. Many Koreans.
Yes. Mario was based on Shigeru Miyamoto's landlord.
Yes. E.T. was one of the biggest commercial video game failure in history, and facilitated the Great Crash that nearly wiped out the video game industry in the '80s.
Yes. A Doom II mod was created for limited use of teaching tactics and team work for the military.
and Yes. Those crazy senators!

[–]Lazix 213 points214 points ago

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One of the most underrated FPS's of all time and my favourite right after Deus Ex. How ground breaking Unreal was is seriously unappreciated, probably because it was quickly succeeded by Half-life but it still doesn't get enough love. And the soundtrack - Holy-fucking-shit it's good.

[–]linduxed 94 points95 points ago

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To this day, I cannot forget when you're down a long corridor, hit a button and suddenly the light in that corridor start flicking off... one after one... closer and closer, until it's pretty much all dark.

That's when the Skaarj jumped out of the darkness to attack you.

[–]badsectoracula 48 points49 points ago

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What i remember the most is the first time i saw that waterfall.

[–]ngcazz 23 points24 points ago

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... and the epic music begins. Amazing.

[–]Der_Nailer 9 points10 points ago

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hell yes!! that waterfall! and looking around... wow there are birds flying! Ohh a cute rabbit! BAM!

[–]Freesider 4 points5 points ago

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My mind was blown when I first fired my gun and noticed that the projectile would light the walls and floor on its trajectory. Good times man.

[–]TheLotusEater 9 points10 points ago

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It blew my fucking mind when I stepped out of the ship for the first time and saw this HUUUUGE world before me. The music on that map added a ton of ambiance as well, but it was the huge open map design with the skybox that blew my brains out of my head... Never seen that before Unreal.

[–]Apone426 7 points8 points ago

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and that's where I stoped playing and destroyed the CD

[–][deleted] 59 points60 points ago

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UT for life

[–]MSpainting 45 points46 points ago

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I played UT2004 up to 2009.

[–]linduxed 10 points11 points ago*

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UT2004 is for me, to this day, my absolute favourite arena multiplayer shooter.

Q3 may have been more important, UT might have started the legacy and there are probably other ones that need to be mentioned... but there is no other game than UT2004 that has had so much content, so much breadth and so much quality as this game.

So much to remember from the time when it was at its peak of popularity... Countless hours in Double Domination on great maps like DOM-Core, DOM-OutRigger or DOM-SeppukuGorge. Blasting away in Onslaught on maps like ONS-CBP2-Pasargadae, ONS-Crossfire or even good old ONS-Torlan.

So many CTF maps that I don't even remember the names of any more, the wealth of DM maps that one got to experience, with my all-time favourites probably being DM-UCMP2-Churn and DM-1on1-Lea... but it's so hard to pick, DM-UCMP3-Glorian would probably have to be there too.

If there's one thing that I'd love more than Epic releasing some new Unreal Tournament or new shooter, then it would be to create an UT2004-Live, compatible with external dedicated servers. To breath life into what I think was a huge community around a huge and truly fantastic game.

EDIT: Oh man, I forgot about Assault and Bombing Run... the hours can not be counted.

[–]partysnatcher 17 points18 points ago*

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It was nothing compared to the original UT99 though. When UT2004 came, UT's player population was split in half. Sad day.

[–]rm999 12 points13 points ago

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I actually think ut2k4 may be my favorite game in the series. Vehicles opened up VCTF, which was a pretty groundbreaking addition to UT and grew a strong, devoted following.

[–]MsgGodzilla 29 points30 points ago

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Best deathmatch game EVER.

[–]MSpainting 35 points36 points ago

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undoubtedly, UT3 broke my heart though :(

[–]TheLotusEater 26 points27 points ago

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I thought UT3 was really good... What sucked is that no one played it. I would have gladly started playing TDM again if there were actual people that wanted to play. Everyone was into tactical shooters by then though. :*(

[–]nothas 22 points23 points ago

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what sucked about it for me mainly was the change in art style. they turned the art from 'colorful and pretty' to 'gears of war v2'

[–]plaig 6 points7 points ago

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This post is the absolute truth that nobody who likes the game is willing to listen to.

UT3 did not fail due to the people, it failed due to it being a generic-feeling spinoff with shitty QC.

[–]MsgGodzilla 9 points10 points ago

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I feel your pain bro, I really really do.

[–]astrolabos 3 points4 points ago

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I still play UT2004

[–][deleted] 2 points3 points ago

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The custom insanity race maps with explosive barrels all over the track are some of my fondest memories of UT2004.

[–]vinng86 2 points3 points ago

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I'm still playing it :)

[–]Kernel_Forbin 14 points15 points ago

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Absolutely. The UT mods especially. Anyone here play TacOps when it was a UT Mod? Or Infiltration? Infiltration had such an awesome community, fond memories.

[–][deleted] 14 points15 points ago

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TacOps...lol that brings me back.. like CS but for unreal...

technically the best 'mod' was deus ex

[–][deleted] 9 points10 points ago

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I preffered spending countless hours on assault... dear god the beachead level was amazing

[–]ours 2 points3 points ago

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Infiltration! The first game I remember that you could go into iron-sights with the right-mouse button. A very common thing now.

[–]ireg4thispost 2 points3 points ago

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woo! I helped out on Infiltration making models and skins when I was around 15 :p

grumble mostly pre-release stuff that warren would cut in final releases grumble

[–]tyrantxiv 7 points8 points ago

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CTF on the original Facing Worlds - best multiplayer experience I've ever had in a shooter

[–]aroogabooga 38 points39 points ago

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Unreal underated? Really?

[–]Lazix 49 points50 points ago

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The Unreal franchise certainty is not underrated. But the first Unreal game released in 1998 sure as hell is. You might be surprised to know how many people think Unreal Tournament is the first Unreal game of the series.

[–]jmac 55 points56 points ago

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I think this is mostly because 1998 was one of the most ridiculous years for PC game releases. A partial list:

  • March 31 – StarCraft (Brood War came out in November the same year)
  • May 22 – Unreal
  • August 21 – Rainbow Six
  • September 30 – Fallout 2
  • October 30 – Grim Fandango
  • November 20 – Half-Life
  • November 30 – Starsiege: Tribes
  • November 30 – Thief: The Dark Project
  • November 30 – Baldur's Gate

[–]rm999 20 points21 points ago

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Yeah, I'm just thankful I was in 9th grade at the time and didn't have a life.

[–]AtomicDog1471 13 points14 points ago

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You could almost say you had half a life?

[–]CressCrowbits 11 points12 points ago

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A lot of people aren't the games press.

Unreal can't even begin to be described as 'underrated'. It was consistently praised.

An 'underrated' game is one that was fantastic but got mediocre reviews. That is what underrated means.

[–]kaellinn18 10 points11 points ago

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Seriously. It's one of the milestone PC Games. I don't know how anyone can call it underrated.

[–]MsgGodzilla 11 points12 points ago

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UT also overshadowed Unreal IMO.

[–]KeenanW 3 points4 points ago

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[–]hyankov 6 points7 points ago

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that's some serious BS right here. Unreal was never underrated.

[–]binary 20 points21 points ago

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underrated

Are you fucking kidding me?

[–]binary 29 points30 points ago

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HEY REDDIT [GAME WE ALL ENJOYED] IS SO UNDER RATED, BUT AREN'T WE SO AWESOME FOR HAVING PLAYED IT? UPVOTE PLZ

[–]Psyladine 2 points3 points ago

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Was always a fan of the original Unreal pistol over the UT one :-/

[–]Koin- 42 points43 points ago

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PC CD-ROM

[–]jb2386 13 points14 points ago

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Yeah man, get with the times, floppies are on their way out now!

[–]FreonTrip 15 points16 points ago

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I actually had to buy floppies last week. The Micro Center cashier looked at me as though I'd fallen from space and left a crater in the parking lot.

[–]HunterKing 43 points44 points ago

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There are still uglier games coming out for wii

[–]Errorcod3 32 points33 points ago

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To the best PC game!

Love it and still play it today.

Even got at Unreal tattoo...

[–]Meeruman 7 points8 points ago

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pics?

[–]Errorcod3 37 points38 points ago

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http://i.imgur.com/aJlar.jpg

Sorry.. Shitty pic but the only one I could find with it in it..

[–]roadbuzz 103 points104 points ago

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Is this from a porno?

[–]autocorrector 24 points25 points ago

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ಠ_ಠ

[–][deleted] 5 points6 points ago

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8=====D

[–]SweetNeo85 12 points13 points ago

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wat

[–]fdisc0 9 points10 points ago

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badass dude, rock on.

[–]i_cant_fap_to_that 7 points8 points ago

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Nope..not gonna try

[–]Eraser1024 5 points6 points ago

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I still don't believe it.

[–]KingNick 5 points6 points ago

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But really...are our marines trained using Doom?

[–]goldenclam39 18 points19 points ago

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Life after Mario 64?

...nah, still playing that game quite frequently

[–]Jello5678 2 points3 points ago

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so true.

[–]Beeslo 4 points5 points ago

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This is the reason I keep old gaming magazines...I love looking back at them and chuckling to myself. Just last night, I found my copy of EGM #200, which despite being published only just 5 years ago, still was full of hilarity. The Xbox 360 and PS3 had just been released. People talking about how great Perfect Dark Zero was going to be. Fun stuff.

[–]mariamus 7 points8 points ago

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I recently found an old illustrated science magazine. It said we would have a colony on the moon by now. I laughed heartily.

[–]daveyandgoliath 9 points10 points ago

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Is it that time of the year again?

[–][deleted] 5 points6 points ago

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In an age where we barely had 3dFX cards and EVERYTHING was run via the software renderer on a 486/pentium II 500

This was top of the line stuff...

ISA slots ftw!

[–]Klumpmeister 5 points6 points ago

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Those textures arn't too bad. It's just the geometry.

[–]F0REM4N 5 points6 points ago

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Are US Marines trained on Doom!?!?

[–]crabber338 4 points5 points ago

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"In my day, I had to drive 15 miles to go to a Cyber Cafe just to play Quake with more than just bots! The only thing I had at home to play DukeNukem 3D with someone else was some IPX/SPX thingie that took 10 minutes just to get up and running.... If you were lucky and nobody picked up the phone and ruined your dial-up connection! Unreal?! What was unreal was the 5 FPS I got in Unreal when trying to get into the crashed ship using software rendering! Damn whipper-snappers!!"

[–]dragonmere 5 points6 points ago

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Holy shit, an M2 exclusive? Scan that bad-boy.

[–][deleted] 3 points4 points ago

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"Did Nintendo help design the Playstation?"

[–]dsteelenet 6 points7 points ago

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[–]long_wang_big_balls 3 points4 points ago

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I remember killing the little rabbit things that jumped around outside. They turned into a chunk of red mess.

[–]TheLotusEater 3 points4 points ago

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lol It was a world full of skaarj and bunnies. That's it.

[–]Acksull 3 points4 points ago

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Time to re-install my Canopus Pure3D.

[–]Darrian 6 points7 points ago

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Love unreal. So much fun, should dig it out and replay.

[–]dcss 4 points5 points ago

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It would be awesome to go back in time with a modern day computer and games and completely blow everyone's mind.

[–][deleted] 2 points3 points ago

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I think I own that magazine...

[–]bengaard 2 points3 points ago

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Someone should put all these old magazines online. My mom threw out mine :o(

[–]JordanRodkey 2 points3 points ago

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Covenant energy swords before Halo? Some people will shit bricks.

[–]Cheese_weasel 2 points3 points ago

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so was mario a new york landlord or what?

[–]ILML 2 points3 points ago

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But was Mario a New York landlord?

[–]justOrangeish 2 points3 points ago

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I remember games like this were fucking beautiful.

[–]gabryelx 2 points3 points ago

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This totally reminds me of the Pixar Billiard Balls they rendered in 1984 with the headline "This Photo is Fake."

[–]herp_derpenstein 2 points3 points ago

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it's absolutely amazing how far graphics have come in the last 30 years of gaming.

[–]Ronald-Monerief-Jr 2 points3 points ago

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It's one thing to see a screenshot of Unreal in 1997 and it is something entirely different to see it in 1995. That's when I first laid eyes on Unreal.

Game magazines were running early previews of it and the screenshots were absolutely unbelievable. No other game was being previewed that came close to the visually pleasing sight. It was unreal.

Many people look back at the original design for Unreal and consider that the past, but the Unreal engine is at the point now where that old design is now technically possible.

[–]wescotte 2 points3 points ago

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Does anybody remember Into The Shadows? It was never released and I think this is the only promo but it was suppose to be pure written in pure assembly.

[–]samuraiguy 2 points3 points ago

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I actually remember being blown away by this magazine cover, which led me to buy two Voodoo 2s.

[–]arcalumis 2 points3 points ago

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I remember those days. You'd get the latest PC Gamer and be flabbergasted, "OMG this games looks amazing!" one year later "OMG, this new engine looks even MORE amazing!!" These days "oh, I see that a new game is out, and it looks exactly the same as last years game.