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[–]clickfive4321 368 points369 points ago

spend 400 hours creating a beautiful landscape.

drive through it in 2 minutes

[–]K__a__M__I 179 points180 points ago

"Hey dude, would you be as kind as to take that buggy to ride all the way to the next settlement and get some supplies?"

"Umm, you mean go over there? What's that? 50 meters?"

"Exactly. We really need your help!"

[–]raiter 112 points113 points ago

To a lesser extent, Skyrim really felt like this.

[–]MotherBeef 115 points116 points ago

After about a month I noticed Skryim was nothing but a chore for me. The gameplay had become stale and repetitive, which is hilarious considering the amount of time I spent on Oblivion.

I dont know if it was the combat of Dark Souls that hyperbolised the fact that 'wow swordplay can be fun!" but yeah, I might skip the next elder scrolls as it kinda turned into a 'spam weapon attack until dead'.

[–]oaclo 101 points102 points ago

You say it "turned into" that kind of combat? Let's be honest here, TES has never had deep, engaging combat mechanics. Morrowind, widely exhorted as pretty much the greatest anything ever, had terrible and even spammier combat.

[–]CptOblivion 80 points81 points ago

Morrowind was great for a number of reasons, but the combat mechanics were absolutely by no means one of them.

[–]Apollo64 18 points19 points ago

Yeah, Skyrim was a great step forward in terms of combat. But other than that (and graphics, obviously), it's a huge leap backwards. There's no depth to that world at all.

[–]blewpah 15 points16 points ago

I felt the same way. Morrowind and Oblivion were so goddamn interesting. They were these completely immersive worlds with lots of little quirks. Skyrim was fun at first, but i think in their attempt to make 'the most classic fantasy RPG ever' they stripped it down so it became 'the most vanilla fantasy RPG ever'

It was a great game, but nothing really made it special. And only two of the questlines were interesting.

[–]brendan87na 7 points8 points ago

I picked up Dawnguard..... and I haven't really played it yet. I actually started playing Morrowind again

[–]Halsfield 10 points11 points ago

Oblivion felt very vanilla to me as well. The mad god expansion was a step in the right direction but it didn't do anything for the main game.

Morrowind on the other hand was something I had never seen before and just sucked me in completely. I could spend hours just exploring that place with its giant jellyfish "cattle", sandstriders, crazy chitin armor-wearing guards, the crazy looking flora, etc.

[–]Mordraken 26 points27 points ago

Mount & Blade has ruined melee combat in video games for me.

[–]aDildoAteMyBaby 7 points8 points ago

I usually don't want to see indie games gobbled up by big devs, bastardized, and produced for mainstream consumption.

...usually.

[–]Halsfield 2 points3 points ago

I think dark souls is a good bit more in-depth if we're talking about the best of the best here. Mount and blade is good compared to most games, but the way there are only what...3-4 ways to attack/block and the positions are so stiff. The way parry/ripostes work is odd too.

[–]Mordraken 3 points4 points ago

Dark souls has 2 forms of attack, and block is block. I prefer M&B personally.

[–]Squatso 2 points3 points ago

As far as 1-on-1 fights go, Dark Souls is the champion.

[–]ScreamingAloudInside 4 points5 points ago

Literally in the case of the priest guy in Falkreath who want's you to deliver something to another villager. I fell about laughing because I got the quest while they were both sitting next to each other at the same table at the town Inn.

[–]elSpanielo 1090 points1091 points ago

RAGE.

Proof that awesome graphics do not make up for lack of story.

[–]LukaCola 149 points150 points ago

*Awesome graphics until you actually got close to an object.

God damn it could get bad.

[–]mtrx3 117 points118 points ago

Indeed, the textures were pretty horrendous when looked closely. http://imgur.com/a/kGD1o

[–]FoUfCfK 143 points144 points ago

NSFW ground asshole on that last picture...

[–]Komic-Azee 25 points26 points ago

Made me look again. Clever one FoUfCfK or FUCK off

[–]Viper_H 14 points15 points ago

Thank god I wasn't the only one who thought "Anus" on that last shot.

[–]TheWhiteeKnight 129 points130 points ago

What are these, textures for ants?

[–]sethboy67 92 points93 points ago

Wouldn't textures for ants be of much higher definition?

[–]TheWhiteeKnight 217 points218 points ago

What are these, textures for whales?

[–]Abnormal_Armadillo 12 points13 points ago

Textures for Pocket Whales

[–]Stylogic 12 points13 points ago

Thats the first comment in a while thats made me laugh quite a lot, thank you for that.

[–]LukaCola 11 points12 points ago

It's also polygons, it felt like everything was kind of melted if you know what I mean.

I mean I remember climbing up a ladder and the damn horizontal bars looked like triangles... Grey, blurry triangles. Not pretty.

Megatextures are a cool tech but I think they used it too much as a substitute for proper art. I mean, there's a reason half life 2 still looks good despite mediocre texture resolutions (it's 8 years old now after all)

[–]LeberechtReinhold 16 points17 points ago

Megatextures are a cool tech but I think they used it too much as a substitute for proper art

... Megatextures favour more art, as they give the artist the possibility to define everything.

What you are saying is lack of good modelling, and bad LODs.

[–]simburger 2 points3 points ago

The problem with their mega textures was shear size of the game. I'm sure the textures were nice and sharp at full resolution while they were working on it. But they can't release a 1TB game, so to get the size down to something halfway reasonable (it's still over 20Gigs) the had the cut everything down.

In retrospect, they should've combined the Megatextures with detail overlays or something, to add back in fine detail without ballooning the game size.

[–]Kindern 1 point2 points ago

yeah, and maybe used some sort of virtual reality because to be honest the controller removed me from the situation.

and maybe just given up on using a PC/console and developed technology to beam the data into my forehead.

Infact, I feel the tech for Rage was limited by my limitations of having 5 primary senses... they were better off waiting for human evolution to give a 20% increase to their input.

Sarcasm aside, they're limited by the tech of the time... The use of MegaTexture to its potential (where it doesn't fall foul of your criticism) is ultimately limited by things like seek time on the disk or an unusually creative use of MIPMAP. As things are there is a constant battle between having textures that will load smoothly or using a sorta block and wait approach. All this is overarched by the fact the coding for MegaTexture is well in its infancy and it streaming, decompression, re-compression, caching, DMA stamping, and rendering are hard enough to code before a games physics/AI and belly rubbing comes into effect.

All this, at the moment, combined with true MegaTextures just leads to a choppy game which kinda defeats the point of the MegaTexture.

[–]Viper_H 6 points7 points ago

How does this happen? I remember Serious Sam from 2001 having "detail" textures for when you got close up with a wall/object. Whatever happened to those?

[–]greenthumble 2 points3 points ago

All 3d games do LOD (level of detail) to some degree. Think about Skyrim. If you're standing on a big mountain and have a very long clear view, obviously not everything you're looking at has large textures. It would be impossible and also useless. That tree that's four miles away - what's the point of having high detail textures of the leaves when the entire tree is about 50 pixels high? You can actually control the LOD view distance in many games as well. Set it too low and you'll see things pop into existence, or you'll see chunky looking textures getting clearer as you get near. Set it too high and you eat up a lot of memory and resources in your graphics card. The best games are the ones that look good and you never notice this effect at all.

So what you're seeing is bad implementations of LOD, or that the highest rez textures in it aren't big or detailed enough.

[–]sovok 3 points4 points ago

That was just fake detail. A layer over everything to make it look coarse-grained when you got closer, not actually a higher resolution texture.

[–]xxfay6 3 points4 points ago

Reminder: A full, totally uncompressed copy of rage would weight 1 TB

Source

[–]planeray 11 points12 points ago

I don't want to be that guy, but my first video game looked like this. Get off my goshdarn lawn!

[–]visgoth 14 points15 points ago

Luxury! My first game looked like this:

West of House
You are standing in an open field west of a white house, with a boarded front door. 
There is a small mailbox here. 

[–]planeray 2 points3 points ago

Eaten by a Grue, huh?

Sadly, I was too young at that point. I did have some text based stuff on Commodore 64, but it always bugged me when the character would pick stuff up for me or whatever.

[–]yay4videogames 2 points3 points ago

go east

[–]profsnuggles 7 points8 points ago

The bar has been raised since then my friend.

[–]Effortl3ss 5 points6 points ago

It's like the cheerleader effect... but with textures!

[–]shenkhar 7 points8 points ago

If you play with the 8k textures enabled and your comp can actually handle them, this doesn't happen.

[–]Mustkunstn1k 178 points179 points ago

Luckily the gameplay was still fun, a bit old-school which was quite refreshing actually.

Let's not mention the ending though.

[–]Decent_Haiku_Guy 217 points218 points ago

I don't remember who posted it a while ago, but someone discribed the ending the best that I've ever seen:

"Ending? What ending? I just remember there suddenly being no more game."

[–]Murasasme 90 points91 points ago

I "finished" that game 2 weeks ago, and that was exactly the way I felt. When the credits started to roll, it was such a wtf moment, I was saving the best ammo for when I got to a boss or a harder part when suddenly the game just ended...

[–]LazyGit 63 points64 points ago

Likewise. I had to replay the ending just so I could actually use the BFG rounds.

[–]The_Painted_Man 11 points12 points ago

Big Friendly Giant?

I loved that book too!

EDIT: awww.... no Roald Dahl fans out there?

[–]S1GMA 36 points37 points ago

Fus Roald Dahl!!!!

[–]PointlessDelegation 11 points12 points ago

Holy shit I'm glad I never finished. I was basically gambling and running around shooting whatever I could find, not really progressing the story.

Now I have to go Youtube the ending so I know exactly how little I missed out on.

[–]Kazzerscout 11 points12 points ago

Same, sat it on my shelf and planned to finish, but I doubt I ever will. I can't even trade it in because it's worth jack shit now.

[–]AdmiralSkippy 9 points10 points ago

All games are worth jack shit after purchase. I asked what Borderlands 2 trade in value was yesterday and they said $25.

[–]Haakonwale 4 points5 points ago

Luckily the song that play during the credits is awesome!

[–]lospinas 2 points3 points ago

Exactly this. I had saved up ammo and weapons all game to get ready for the big battle that never came. It was entertaining and had great graphics but as soon as I finished it, I knew id never play it again.

[–]thelawenforcer 18 points19 points ago

seems to me that they just ran out of time. iD probably worked super hard on the gfx and the core engine and game experience (the engine 'feels' great imo: super responsive and crisp movement and the guns really felt great aswell - exactly what id expect from iD). considering the fact that iD typically license their engines quite widely i suspect the game might have served its purpose though i dont know what proportion of their revenue is constituted of licensing fees.

[–]MadMageMC 24 points25 points ago

they just ran out of time

IIRC, this is also what happened to Bungie on the first HALO after Microsoft bought them out. That's why you had to play backwards through the same levels again. They didn't have time to build out the story they wanted to tell. Seems like this happens far too often in our games. I'd rather have slightly fewer top shelf titles per year if they were complete top shelf titles that weren't reliant on DLC to complete the story that should have been included in the original game.

[–]LeonHRodriguez 10 points11 points ago

a "rush to retail" definitely killed most of the potential Resident Evil - Operation Raccoon City had

when playing the game, I feel frustration bordering on anxiety - everything about the game feels unpolished and half-finished

[–]air_bourne 3 points4 points ago

same thing with Infamous 2, it's like they didn't play it once they were done to check to see if there were any glitches.

[–]Austinlyle0 2 points3 points ago

And people wonder why ultimately nobody complains when valve games are delayed.

[–]DuckingTape 2 points3 points ago

Well halo was made to sell the xbox so ye, they hade a realy naild down-cant be pushed at all-deadline

[–]NBegovich 25 points26 points ago

Ending? What ending?
It was as though id Software
had run out of game.

[–]moononaut 8 points9 points ago

Nice Haiku

[–]NBegovich 1 point2 points ago

Mom says it's a gift.
I think she's sucking up 'cause
she wants to go free.

[–]supahrank 4 points5 points ago

That's enough, Zer0, you can go home now.

[–]blzed 42 points43 points ago

What ending?

I enjoyed the game, as an aside.

[–]whyamiatrex 7 points8 points ago

I remember buying and beating it when i came out. After the ending, i thought cool bring on the DLC to finish this. never happened :(

[–]TheMagicMST 4 points5 points ago

I thoroughly enjoyed this game for what it was.

[–]thatdovahkiinyouknow 7 points8 points ago

Except 3 headshots can't kill someone yet a blunt boomerang can decapitate 2 people in one go. Other than that I really enjoyed it, it sucked that the only weapons I needed to use was a wingstick but it was enjoyable nonetheless.

[–]topps_chrome 5 points6 points ago

Some of the best A.I. i've seen in a FPS as well.

[–]videogameexpert 49 points50 points ago

I absolutely enjoyed RAGE for what it was: a tech demo.

I knew id wasn't making anything I would remember for it's game, but their engines have always been something worth checking out as soon as possible. In that respect I was not disappointed in the slightest.

[–]mindbleach 12 points13 points ago

There's nothing wrong with tech demos, but id isn't licensing this engine. It's staying internal to id/Bethesda.

I remember when id tech demos had groundbreaking atmosphere and standard-setting gameplay. What the hell happened after Quake 3?

[–]cfuse 23 points24 points ago

What the hell happened after Quake 3?

John Carmack discovered space and rockets and stopped caring about games as much. I shit you not.

[–]tmujir955 15 points16 points ago

He taught himself aerospace engineering

fuck.

[–]mindbleach 6 points7 points ago

Carmack was only the engine guy, anyway. He barely even played the games they made.

[–]BenSe7en 10 points11 points ago

Maybe they will hammer out the kinks and use it for the newer Fallout games. I don't know how well it fits Fallout's style but I thought the actual gameplay and ascetic of Rage was pretty neat.

[–]Irish33 42 points43 points ago

What I'm confused about is who bought an id Software game and expected a story?

From the creators of 'Guy kills a shitload of Nazis' and 'Guy kills a shitload of demons'...

[–]thhhhhee 23 points24 points ago

It ins't just the story. The game has no end boss. The entire second half of the game feels like skin and bones compared to the beginning. The story just epitomizes it. At first, it FEELS like there is going to be an epic story...then nothing. The same can be said about the rest of the game.

[–]MobileD 8 points9 points ago

Well damn.

I've recently started playing this game, I was really hyped for it when it was about to come out and then due to financial issues couldn't get it until now.

I know a lot of people hated it but I've really enjoyed it so far (even if enemies do take too many bullets), but I'm only a couple of main missions in Just got my defib upgrade from the dead city

[–]air_bourne 5 points6 points ago

I felt the same way and it keeps getting better until you get out of Well Springs. you're introduced to a bunch of new things that seem like they are going to be just crazy awesome and in-depth and then the game ends.

[–]LessQQ42 3 points4 points ago

Thank you, im halfway through the game right now and ill just stop and be happy with what i have already played.

[–]fletcher720 6 points7 points ago

And don't forget the classic "Guy kills a shitload of zombie robot aliens"...

[–]Bap1811 25 points26 points ago

gameplay*

There are many games with no story or graphics that are awesome due to excellent gameplay.

[–]StealthTurkey 15 points16 points ago

See: Earth Defense Force

[–]rockoman100 7 points8 points ago

Sometimes I play games just to look at them, knowing they aren't very good otherwise...I like graphics.

[–]cernunnos_89 5 points6 points ago

i certinly "RAGED" up when i beat the game in just a few hours... it was to damn short, and the gameplay was too repetitive. online multiplayer was just to easy. the story.... meh iv seen better and worse.

EDIT: i did really enjoy the DOOM & Fallout 3 easter eggs though

[–]Tarpo76 7 points8 points ago

While I didn't get to finish. The weapons and gameplay are some of the best I have ever played. Every gun felt.. heavy. Like when I shot someone it mattered. I loved the boomerang thing and the environments were really well designed. I'm disappointed that the ending is supposed to be shit but I felt really satisfied with every bit that I played.

[–]b3n_5mash 8 points9 points ago

It's not like Doom or Quake had involved stories. We loved them anyway, though.

[–]Shalmander 2 points3 points ago

Quake 2 did have a pretty decent story. Doom 3 was average.

[–]vikingkiller 1 point2 points ago

Gaming has evolved quite a bit though.

[–]redmercuryvendor 2 points3 points ago

And Doom is still really damn fun. Sometimes all you want from a run&gun is the ability to run around everywhere and several neat guns.

[–]b3n_5mash 2 points3 points ago

doesnt mean there is a mandate for HBO quality stories. Sometimes I just want to blow shit up and have it look really cool.

[–]RagnarIV 7 points8 points ago

EDIT:

RAGE.

Proof that awesome graphics do not make up for a lack of story an ending.

[–]ZombiesInAMall 3 points4 points ago

I actually liked the story. I thought it was really good up until the second half where it lost a lot of steam and lurched towards the rushed, disappointing, anticlimactic ending.

[–]Xorg_Xalargsky 92 points93 points ago

Huge detailed world, limited to roads and a few dungeons.

[–]K__a__M__I 47 points48 points ago

Exclusive day 1 on-disc DLC: Sewers. With mutants.

How compelling.

Edit: I also loved the loading screen text reminding me "don't forget to explore! Look in every corner. It might save your life!". Bitch, please! Let's go expl...oh, another knee high pile of rubble the fabulous arch-dweller can't skimp over.

[–]the-nub 20 points21 points ago

Not to mention having to spend all of that stuff you maybe found on re-stocking your shitty buggy with machine gun rounds and rockets and hovercrafts and shields and landmines. It really made the game hard to play when every single trip with the buggy was a fiasco, a super-involved-yet-maddeningly-unfun car combat game. I just want to fucking ride down the street, okay? Just fuck off with your fucking bandit cars. Fuck.

[–]RadiantSun 84 points85 points ago

MEGATEXTURES: The Game

[–]leprechaun1066 25 points26 points ago

Brown...everywhere!

[–]pghazanfari 7 points8 points ago

Megatextures, good for large scale, lacking in small scale.

[–]CunningStunts 297 points298 points ago

Why can't you just include the name of the game in the title? You could post, "Rage has one of the most detailed video game world." Or simply, "One of the most detailed worlds in video game (Rage)." Why don't people do this?

[–]CptOblivion 115 points116 points ago

"I know what game I'm talking about, so obviously everyone else has played it too!"

[–]RetardedJedi 22 points23 points ago

This is Rage? I thought it was Borderlands... Haven't played either of those yet.

[–]mahandal 21 points22 points ago

Rage and Borderlands have very similar graphics so it makes sense.

[–]Apollo64 48 points49 points ago

Honestly. Even if it's not enforced by the subreddit, it's should just be common courtesy to make a [RAGE] or [MASS EFFECT 3] tag in the title.

I guess it makes people feel special when they know what game it is.

[–]onastyinc 122 points123 points ago

such a disappointing game, beauty with no brain... like a lobotomized supermodel.

[–]PKfireice 101 points102 points ago

Well, its still a pretty good ride!

[–]naobatt 27 points28 points ago

GA-ZING POW PEEEW BAZINGA!

[–]Axin13 25 points26 points ago

It was an engine showoff.

[–]Assmar 11 points12 points ago

As are all Id games.

[–]naobatt 7 points8 points ago

Doom and Quake had excellent gameplay tied in with impressive technical feats. Star Wars 4 was the same way, substance with style (including the effects and shit like that) made it amazing. Star Wars 1 was just style.

[–]Aquagoat 10 points11 points ago

I enjoyed parts of the game. It wasn't as good a first outing as similar franchises like Fallout 3 or Borderlands 1, but I think it might have some potential for a good follow up.

I really enjoyed the "feel" of bullets hitting enemies, spinning them around, etc.

[–]thelawenforcer 9 points10 points ago

ye, in typical iD fashion, this game just got the nuts and bolts of FPS in the right spot.

[–]mechorive 11 points12 points ago

My god that ending sucked. I was saving my awesome BFG ammo for some super mutant boss, all I got was about a dozen normal mutants

[–]PistolMancer 9 points10 points ago

Ya and you can explore about 3% of it. Toy as fuck.

[–]TFWG 7 points8 points ago

I actually like the game a lot. The only critique I can offer was that when I was about 30% through the game it ended.. It felt very much like I was just starting the game then they were rolling credits and telling me congrats for raising all the arks..

[–]anikan72 27 points28 points ago

I still really want to play RAGE. I know people were disappointed but I think it looks like fun.

[–]that_one 15 points16 points ago

I think it's awesome. It's an FPS, but it has minor RPG elements, crafting and a lot of racing, both combat racing and non-combat racing. You craft quick-use items and ammunition types. Overall it's a good game, it was just hyped up to be a lot better than it actually is, and that's one of the reasons why people don't like it.

[–]anikan72 12 points13 points ago

I played the demo and I really liked the combat. The enemy AI seemed faster and more unpredictable. Am I right in thinking that?

[–]K__a__M__I 9 points10 points ago

Well, you actually can predict that the enemies will jump around a lot for no apparent reason. It looks cool and it makes for intense fights (at least with the mutants) but if you stop and think about it it's all a bit silly.

It's a good game though. I'm playing it right now. The story is utterly forgettable and full of logic holes, the driving feels kinda detached and woolly as opposed to the otherwise really tight on-foot controls. The Racing is arbitrary but fun. The artstyle and the design is really outstanding, the attention to detail is awesome. I recommend it. It is fun.

[–]RadiantSun 13 points14 points ago

For some reason, people thought it would be Fallout. It wasn't Fallout and so the internet started breaking shit.

[–]anikan72 16 points17 points ago

The internet over-reacted? I don't buy that for a second...

[–]K__a__M__I 7 points8 points ago

You think someone would do that?

Go on the internet and overreact?

[–]Mustkunstn1k 23 points24 points ago

Go for it, reddit seems to hate it, but it's still a good game, even if it isn't perfect. I loved it.

I guess it might've been a disappointing if you were expecting it to be some best game ever (which actually might be kind of understandable, but still).

[–]calm_collective 11 points12 points ago

I loved it until I realized that was the ending. I was having a great time and then I was like...oh that's it?

[–]MisterMetal 10 points11 points ago

really felt like 2/3rds of a game.

[–]MrIste 3 points4 points ago

The game is fun, but it's got an awkward driving system and some fetch quests shoved in there that just break up the fun bits. Also, it had a lot of technical problems on release.

[–]FrozenBananaMan 23 points24 points ago

Call me ol' fashioned, but for this guy, not much beats RDR

Edit: Yea definitely replaying this tonight

[–]Wintallica 14 points15 points ago

When it comes to RDR, I came for the great Western Sandbox-gameplay mechanics, stayed for my favorite storyline of all time. Was completely blown away.*

  • Except for the fucking herding missions. Fuck those.

...And John Marston is such an amazing character.

[–]TrimHopp 20 points21 points ago

The day that game comes out on PC, I will never see the light of day again.

[–]ColonelRuffhouse 7 points8 points ago

There was nothing bad about this game. I could spend hours just riding through the landscape, playing poker, or walking through Armadillo.

[–]JustinRL_2point0 3 points4 points ago

It's seriously one of the only games I can play where I don't have to actually do anything. I can just walk around and enjoy the scenery.

[–]MY_TOES_ARE_ON_FIRE 6 points7 points ago

I fucking loved this game. If it comes out on PC, I'd pay $100 bucks and never be seen again.

[–]HKR1 5 points6 points ago

Anyone who's played RAGE knows that this world was tiny and shit.

[–]thunder95_84 12 points13 points ago

r/gaming I beg of you. PUT THE NAME OF GAME IN COMMENTS

[–]Fitzsimmons 4 points5 points ago

[–]ThorSkaagi 4 points5 points ago

What is it with Reddit and not putting the name of the game in the title? It's so annoying.

[–]That_Relatable_Dude 3 points4 points ago

I'm really enjoying the game, the only thing I'm NOT enjoy is that for some reason everytime I go "into" a place and back out, its super laggy for about 3 minutes straight then its perfect and no lag. I'm assuming its loading all the textures for everything... don't understand why out of all the games I have this is the only one that does that..

[–]LordPhantom 5 points6 points ago

Great distance graphics. But up close, the smudged small objects were just plain bad

[–]neglect_your_dad 3 points4 points ago

filled with nothing

[–]johnlemon89 3 points4 points ago

Yeah I don't hear too much about Rage, my roommate bought it for 5 bucks and I watched some, and it reminded me of Fallout.

Then I came back a few hours later and noticed he was fighting clowns.

[–]ShootAllTheBullets 7 points8 points ago

Rage? If I'm not mistaken?

[–]ultraplayer[S] 1 point2 points ago

Yes, RAGE. The entire game was so awesome and the ending screwed it up.

[–]khedoros 3 points4 points ago

Looks like I could pick it up nice and cheap, at least. If I didn't already have a huge backlog of games...

[–]ultraplayer[S] 6 points7 points ago

Its a very underrated game but the ending may make you go crazy. Its utterly disappointing.

[–]Ervin2 6 points7 points ago

The game was a disappointment start to finish.

[–]Msblowupdoll 7 points8 points ago

Looks like iOS6's map of downtown Chicago.

[–]NightSlatcher 9 points10 points ago

That world felt dead and completely generic. And if you got close to any plants they looked worse than HL2 graphics. Fuck that game world and it's shit story. I played through the game, it wasn't bad, it was just at best alright. Nothing special. But the game world felt really lacking and empty.

[–]the-nub 2 points3 points ago

And the quest design was just awful. People sending you to do things, and then while you 'waited' for them to do whatever they had to do, they had you go do other things for them. Upon finishing whatever it was they had to do, they would give the end product to you, and the cycle would start over again.

"Oh, a computer chip? It'll take me a bit to hack it. While I work, why don't you go shoot everyone in this bandit hideout, and also shoot everyone in this mutant hideout? I'll definitely be done when you do both of those things!"

[–]Tictak2 2 points3 points ago

I loved RAGE so god damn much. Until it ended, abruptly.

[–]JakJakAttacks 2 points3 points ago

id's specialty is making great looking games with not a whole lot of GAME in it.

Graphics don't make the game. For this very reason I find myself playing older games because they're, you know, fun.

[–]corpsepainter 2 points3 points ago

Best played with Jesse Pinkman's lightgun.

[–]srhMayheM 0 points1 point ago

bad game

[–]inok 0 points1 point ago

If you can stand constant texture pop ins.

[–]Y_U_NO_KARMA_WHOR 2 points3 points ago

This is obviously the first mario kart game, right?

[–]brokendimension 2 points3 points ago

What game is this?

[–]HeatSurge 0 points1 point ago

One of the most under-appreciated games IMO, even though it felt a bit short from what it could've been. I can't wait for a more fleshed-out game using the same engine and even higher resolution textures in a few years.

[–]Squint_Eastwood 2 points3 points ago

I seem to be the ONLY person that got the copy of RAGE that had the absolute worst texture loading in it. If I span in a circle 360 degrees, it would have to reload the textures I was looking at about 2 seconds ago. Couldn't play the game for more than 2 hours because of it.

[–]smoothchaos 2 points3 points ago

what game is this?

[–]CaptainBus 7 points8 points ago

Pretty? Yes. Detailed? No.

[–]K__a__M__I 8 points9 points ago

What? Just take Wellspring asa an example. The amount of detail put into the architecture is crazy! Not to mention graffitti, trash, mudpuddles, working machinery, people walking over to inspect the machinery.

There's a lot of detail, visually.

[–]the-nub 2 points3 points ago

And when you walk up, it looks like everything is covered in translucent film and you can't make out any specific details.

[–]c0wg0d 4 points5 points ago

It appears detailed until you look at something up close.

[–]TaintedBlood277 3 points4 points ago

Yeah but the game was fucking terrible.

[–]filthgrinder 4 points5 points ago

Not really....

[–]Mil437 0 points1 point ago

So I've heard they're going to be bringing out a DLC for this..

[–]ModernRonin 0 points1 point ago

Shame you get to see it from the air only like... once in the whole game. :P

[–]tier19345 0 points1 point ago

a bit small though

[–]tier19345 0 points1 point ago

i loved finishing the final mission using only wingsticks

[–]LoopyLine 1 point2 points ago

Anyone know how to fix the texture popping on the PC, I keep wanting to pick it up but that darn texture popping is so annoying

[–]Zarukei 1 point2 points ago

Detailed until you got up next to it

[–]Omnipotent_Gamer 1 point2 points ago

Game was great till you realized you finished a quest and had to stop killing stuff so you could listen to ok dialogue about the plan to do this and that so you can kill more stuff.

[–]whyamiatrex 1 point2 points ago

I absolutely loved the Wingsticks. I used them all the time, then when they start homing and hitting multiple targets, they become basically my only weapon in the game.

[–]danielsmith5069 1 point2 points ago

I thought it was great, sure the ending was blah, but the story was actually pretty interesting. Why else would people save their best ammo for the last boss, we "knew" it was going to be the evil commander dude, and we cared about taking him out because we'd seen what he'd done to people just trying to make it by. Even if you didn't, I felt connected to the world i.d. built. I loved it.

[–]oldkingdolan 2 points3 points ago

Yeah after waiting 5 seconds every time you turn around for the textures to load...

[–]Ormusn2o -1 points0 points ago

Best graphics on PC. Does not work on launch.

[–]flyingmx5 0 points1 point ago

A longer sequel is needed. Great game, just not enough of it.

[–]TheHankinator 0 points1 point ago

This game had such potential; if they'd at least doubled it in length and hired some decent story writers it could well have been one of the best games ever

[–]roofied_elephant 1 point2 points ago

I enjoyed it a lot, but I wish it was more of an open world game. That would have been amazing. I want Fallout 4 to look like that.

[–]dmg051793 0 points1 point ago

NAMES OF GAMES IN TITLES PLEASE

[–]PLAAND -1 points0 points ago

I was at PAX East when they did the gameplay demo for RAGE (One of the first I think) such a let-down moment, my friends left early for the Blamimation panel while I stuck it out hoping for it to get better. I made the wrong choice.

[–]JGPH -1 points0 points ago

Technically speaking, it was exactly average. I say that having gone through the entire game at max detail on a very high spec system and having heard John Carmack's design decisions with respect to the graphic detail quality trade-off necessary for his vision of one massive non-repeating texture to happen. You must be a console gamer if you think this game had quality graphics.

[–]Praidas -1 points0 points ago

Whole game seemed like boring side quest from boring game. I lasted 5 minutes

[–]slagdwarf 0 points1 point ago

The game felt SO good, some of the fastest frame rates I've seen in a PS3 game (yes I'm a console peasant). I spent so much time just whipping around, panning the view around going "whoa!" but if you ask me what the game was about, I couldn't tell you, it was so forgettable.

Another aspect that was disappointing to me was how beautiful the worlds were, but could in no way be explored. One of my favorite things to do in Fallout 3 (and sometimes RDR) was just walking around, climbing rocks, taking in the views.

In my dream world, Fallout 4 would use the Rage engine but add richer interaction with the environments. I'd plug in and spend hours just looking around.

[–]shaft0 0 points1 point ago

This really made me nostalgia hard for Full Throttle, even though it's clearly not the intent of this post. Goddamn I'd be stoked on a new Full Throttle.

[–]stoooges 0 points1 point ago

Could anyone actually get this game to run on PC from day one? I bought it but I never really got to play it.

[–]CourtneyWolfie 1 point2 points ago

This looks like Wall-e's world...

[–]Python2k10 -1 points0 points ago

Too bad the actual game itself was....eh.

[–]Aiomon 1 point2 points ago

I actually loved this game. People hate it a ton, and I didn't enjoy the open word, but hell, ID sure knows how to make guns feel awesome.

[–]matrixrory 0 points1 point ago

so much detail. brown here brown there. any close up details?

[–]nerdotron17 1 point2 points ago

Once the textures pop in, sure.

[–]ahriik 0 points1 point ago

Great game. Really fun to play, and even though the ending sucked, I stil loved everything else about it. Co-op was pretty fun, and the multiplier was fairly interesting. Probably gonna replay it soon, because the gameplay was so fun.

[–]ProudRambo 0 points1 point ago

So detailed that apparently it made them hit some sort of limit and forced to PUT A COMPLETELY STATIC SKY TEXTURE.

Seriously though, even Morrowind had a beautiful, dynamic sky, and that game is freakin' old.

[–]Shabbering 0 points1 point ago

Its a shame this game took such a kicking. But then again it was rather short, but at least the universe is still open to expansion.

[–]Kyoraki 1 point2 points ago

Detail =/= graphics. Look at Fallout 3. Nearly 5 years old, and people are still discovering cool new stuff hidden away in the wasteland.

[–]8-bit_Wanderer 2 points3 points ago

I actually rather enjoyed the game...

[–]Anal_violentata 0 points1 point ago

ya... look at those textures on the tops of rocks and sides...

[–]AznJing 0 points1 point ago

I was going to pick this one up. But Borderlands 2 got released and reddit was all over that shit. I instead picked up Borderlands Goty edition.

[–]mgf001 0 points1 point ago

I've been avoiding this and Duke Nukem Forever for a while because of bad internet reviews, but when i finally played them, they where awesome-classic-fun. In my humble opinion.

[–]AtticusIsAPerson 0 points1 point ago

I loved that game.

[–]MS008 1 point2 points ago

This game was a blast, too bad it was so short and no unlimited play.

[–]dantheman57 1 point2 points ago

The only thing i have against this game is that after it ended you couldn't go back. There were so many side quests and vehicles to upgrade that when the game ended i felt like it was uncompleted.